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Grave new world: Firewatch meets Alien Isolation in Edge 371’s cover game, The Invincible
By Edge Magazine published
News “We’re all familiar with those mainstream inspirations – we needed to do something else, something unique”

10 years later, Fire Emblem Awakening is still one of the greatest tactics games of all-time
By Alex Wiltshire published
Feature Remembering the 3DS tactics game that's about relationships as much as battling

Gran Turismo 7's unconventional design makes it a 'real racing simulator' for (almost) everyone
By Edge Staff published
Feature Why Gran Turismo 7 is a racing sim that's approachable to its very core

Unpacking and Wordle copycats put game cloning back under the microscope
By Emma Kent published
Feature

With Nintendo closing 3DS and Wii U digital stores, where does that leave video game preservation?
By Niall O'Donoghue published
Feature With less access to older games, we're surely losing a link to the past

How an all-star musical lineup changed video game soundtracks forever
By Mat Ombler published
Feature From Nile Rodgers to Steve Vai, John Mayer, Incubus, Breaking Benjamin and Hoobastank, Halo 2 was a watershed moment for video game OSTs.

Neon White's slick gameplay was influenced by speedrunners
By Elizabeth Fryer published
News "People come up with the most ingenious ways to use, like, a stray Goomba"

Tales of Arise dev says there are no plans for a direct sequel
By Elizabeth Fryer published
News Bandai Namco wanted the story to feel complete "with a good aftertaste"

The Wolf Among Us 2 story will "stand on its own"
By Elizabeth Fryer published
News You won't need to have played the original to understand the sequel

Lock and load: Ashen’s developer leads the Soulslike through an industrial revolution in Edge 370’s cover game, Flintlock: The Siege Of Dawn
By Ali Jones published
News “It’s quite exciting to imagine challenging a Lord Of The Rings-style monster with a cannon”

Silent Hill creator explains why he's leaving psychological horror behind for his next game
By Elizabeth Fryer published
News Tachiiro Toyama solo debut game, in the trailer indicates a new legacy: 'action-horror'.

Bioshock creator Ken Levine was crucial to the development of XCOM 2
By Elizabeth Fryer published
Jake Solomon outlines how his acclaimed sequel took shape

Somerville isn't a platformer, and it isn't a successor to Limbo or Inside either
By Jeremy Peel published
News Although Playdead’s former CEO is involved

Marvel's Midnight Suns director says his new game is "the opposite of XCOM"
By Elizabeth Fryer published
News "Mechanically, thematically, it's just XCOM completely reversed.”

George RR Martin's influence on Elden Ring is subtle and that's a good thing
By Joe Donnelly published
Feature Big in 2022: Game director Hidetaka Miyazaki explores the Games of Thrones mastermind's input

Hidetaka Miyazaki reveals more about Edge Elden Ring cover star Godfrey
By Ben Tyrer published
News "These dramatic and heroic characters weren’t really present in our previous titles"

Modern roguelikes are in great shape – but where does the genre go next?
By Jon Bailes, Edge Staff published
Feature The developers behind Darkest Dungeon, Hades, Spelunky, and more discuss the future of roguelikes

Elden Ring Edge interview reveals creator Hidetaka Miyazaki doesn't enjoy playing his own games
By Ben Tyrer published
News The Dark Souls creator opens up on why he hasn't tried out the Demon's Souls PS5 remake